Beta Ending!!
Sun Aug 08, 2010 5:07 pm by WTFlash
Alright ladies and gentlemen, the site exists and many of you have already posted and a select few are already approved. It's time to really kick things off with the real release! The plot will be posted; bijuu locations will be discovered and you can begin interaction in the game itself.
But no game works without a staff!
I have talked to and assigned many individuals already, however, if you …
But no game works without a staff!
I have talked to and assigned many individuals already, however, if you …
Comments: 1
The Bijuu
Tue May 04, 2010 2:58 am by WTFlash
--The Bijuu
Centipede - A large three eye'd Centipede beast with the extending tail of a scorpion. A beast known for its ability to mimic and copy cat other insect, the Centipede Bijuu is one of espionage and deceit. It has the power to transform and change every aspect of itself to be almost the same. Everything from appearance, to scent, to chakra signature. However, when mimicking a human, …
Centipede - A large three eye'd Centipede beast with the extending tail of a scorpion. A beast known for its ability to mimic and copy cat other insect, the Centipede Bijuu is one of espionage and deceit. It has the power to transform and change every aspect of itself to be almost the same. Everything from appearance, to scent, to chakra signature. However, when mimicking a human, …
Comments: 0
Project Shinobi -- The Plot Thickens
Mon May 03, 2010 12:10 am by WTFlash
WELCOME TO PROJECT SHINOBI!
This is a naruto roleplay experience experiment in which the site has been formulated from what I feel is the best aspects of every site that I have been to, and complete them in a way that is both simple and complex. Taking experiences and ideas from 'Ingoo' 'U.S.' 'Mura of Shinobi' 'TNRPG' 'Shinobi Armada' 'Naruto Legacy' 'Naruto Revolved' 'Naruto: Joukaiden' …
This is a naruto roleplay experience experiment in which the site has been formulated from what I feel is the best aspects of every site that I have been to, and complete them in a way that is both simple and complex. Taking experiences and ideas from 'Ingoo' 'U.S.' 'Mura of Shinobi' 'TNRPG' 'Shinobi Armada' 'Naruto Legacy' 'Naruto Revolved' 'Naruto: Joukaiden' …
Comments: 0
Latest topics
Kaisen Sankakusu [Konohagakure/Hokage] WIP
Page 1 of 1
Kaisen Sankakusu [Konohagakure/Hokage] WIP
Ninjutsu:
Non-Elemental Ninjutsu:
- Spoiler:
- Name: Substitution Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: With this technique, one can designate an swap themselves with a single inanimate object of equal or lesser weight/mass. In order to do so, one must form a single hand sign and then designate an object or target. They can then swap places with that object on their next post and the next post only. They cannot however, designate a target and substitute with it in the same posts, or posts outside of the range of usage. Thus, if a target is designated and hand sign formed, an fail to complete the technique on the following turn, they must repeat the process in order to successfully use the technique. Every failed attempt still counts as a loss of an ‘E’ ranked amount of chakra.
Name: Bushin no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will create an illusionary clone of themselves like a hologram using chakra. These clones are fake and not physical, thus they cannot attack or be attacked. It costs an ‘E’ ranked amount of chakra to create a single clone and another ‘E’ ranked for everyone after that. For every post the clone exists, it robs the user of an ‘E’ ranked amount of chakra to maintain.
Name: Henge no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: This technique allows the user to literally transform ones self by placing an illusionary figure over ones self. One cannot transform into something that is smaller then themselves, as a result. Transformation of this nature are not physically real as they are only illusions. Thus, if someone uses a Henge to make themselves two times as tall, then the top half of the user will be simply illusion. It takes an ‘E’ ranked amount of chakra to activate and another ‘E’ ranks amount for every additional turn held.
Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element:N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water
Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed
Name: Kai - Release
Rank: D-S
Type:N/A
Element:N/A
Description:Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. Based on ones Intelligence they can dispel higher levels of techniques.
Jutsu Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: D
Type: Ninjutsu
Element: N/A
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them
Jutsu Name: Bikou Ninjutsu - Shadowing Stealth Technique
Rank: D
Type: Ninjutsu
Element: N/A
Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.
Jutsu Name: Soushuriken no Jutsu - Manipulate Shuriken Technique
Rank: D
Type: Ninjutsu
Element: N/A
Description: Soushuriken no Jutsu is a Ninjutsu technique utilizing shuriken and wires. After hurling shuriken, the user can control their path and movements by using wires which run from the shuriken itself back to his arm. Because his opponent will think they are normal shuriken, they will be off guard about their ability to redirect themselves.
Name: Kuchiyose no Jutsu - Summoning Technique
Rank:C
Type: Ninjutsu
Element:N/A
Description:A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Jutsu Name: Soushuuha - Manipulate Advancing Blades
Rank: C
Type: Ninjutsu
Element: N/A
Description: Soushuuha is a Ninjutsu technique utilizing chakra levitation. This technique allows the user to hover multiple kunai in the air. The technique allows a ninja to unleash a torrent of kunai much more quickly than if each was thrown individually.
Jutsu Name: Kage Bunshin no Jutsu - Shadow Clone Technique
Rank: B
Type: Ninjutsu
Element: N/A
Description: Kage Bunshin is a Jounin level Ninjutsu technique. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.
Jutsu Name: Shuriken Kage Bunshin no Jutsu - Shuriken Shadow Clone Technique
Rank: A
Type: Ninjutsu
Element: N/A
Description: Shuriken Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken.
Name: Raigō: Senjusatsu - Welcoming Approach: Thousand-Armed Murder
Rank: B-A
Type: Ninjutsu
Element: N/A
Description: This is the ultimate technique of the Fire Temple that is taught only to its ninja monks. The technique is activated when the user takes a specific stance with their left hand making a half-ram and extending their right hand down with his palm parallel to the ground. Once the stance is taken the spirit of the Thousand-Armed Kannon is summoned to defend the user, or attack their enemies. The spirit is normally calm, angelic and looks peaceful. However, whenever the user gets angry, the spirit turns red and transforms into a somewhat demonic-looking creature. Kannon then attacks the user's target with its 1000 spirit fists. The size and power of the spirit is dependent upon the skill of the user.
Suiton Ninjutsu:
- Spoiler:
- Jutsu Name: Suirou no Jutsu - Water Prison Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
Name: Mizu Bunshin no Jutsu - Water Clone Technique
Rank: C
Type: Ninjutsu
Element: Suiton
Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Name: Suiton Hassou no Jutsu – Water Sending Technique
Rank: C-S
Type: Ninjutsu
Element: Suiton
Description: This is a special form of water manipulation created by Sankakusu that allows him to communicate long distances. Focusing on a pool of water Sankakusu can send an image of himself to another person standing near another pool of water and then the two of them can communicate. This only works as long as there is a continuous connection of water between the two people. The sending can travel longer distances the greater the chakra spent and at S-rank he can also send an image of himself to every water source possible connected to the one he is standing at to deliver, but not receive, a message to everyone around. One way to reduce chakra expenditure and to allow people to contact him is with Suiton Hassou Fuu, a special fuuinjutsu designed by Sankakusu to aid his use of this jutsu.
Jutsu Name: Suijinheki - Water Encampment Wall
Rank: B
Type: Ninjutsu
Element: Suiton
Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Name: Tajū Mizu Bunshin no Jutsu - Multiple Water Clone Technique
Rank: B
Type: Ninjutsu
Element: Suiton
Description: This jutsu is basically a larger version of the Water Clone Technique. However, instead of making one or two clones as is possible with the original this technique is capable of producing up to 8 Mizu Bunshin. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body, though these can travel slightly further than the original jutsu. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Name: Kakushigoto Dekisui – Secret Drowning
Rank: A
Type: Ninjutsu
Element: Suiton
Description: Kakushigoto Dekisui is an advanced manipulation of suiton used by Sankakusu during his time spent as an ANBU assassin. Upon touching his opponent Sankakusu uses his control over suiton to create water within their lungs. This causes them to literally drown to death, hence being a secret drowning as this can occur on dry land. Unlike being underwater where a person could possible hold their breath, all the oxygen in the lungs is replaced with water so the drowning takes affect instantly.
Fuuton Ninjutsu:
- Spoiler:
- Name: Fuuton: Oto Kousoku – Wind Release: Sound Blocking
Rank: C
Type: Ninjutsu
Element: Fuuton
Description: Fuuton: Oto Kousoku is a jutsu created by Sankakusu’s sister to prevent people from hearing her. Through this jutsu Sankakusu compresses the air in a shield-like manner so that it prevents all sounds on the inside of the shield from being heard on the outside. This allows Sankakusu to have conversations with trusted individuals without having to worry about being overheard. A less used version of this jutsu is to mask the sounds of his own movement.
Name: Fuuton: Chikuden – Wind Release: Flight
Rank: A
Type: Ninjutsu
Element: Fuuton
Description: Fuuton: Chikuden is another technique created by Sankakusu’s sister using wind release. This advanced technique revolves around the constant manipulation of wind beneath the user’s body in order to carry them into the air. If the user then wishes the fly at any speed they must also focus some wind in front of their body to prevent getting whipped in the face at high speeds. Once the technique is used it takes 1 C-rank of chakra every two posts in order to stay in flight.
Katon Ninjutsu:
- Spoiler:
Last edited by vershnekit on Mon Aug 02, 2010 9:56 am; edited 9 times in total
vershnekit- Posts : 7
Join date : 2010-07-19
Re: Kaisen Sankakusu [Konohagakure/Hokage] WIP
Gen/Tai/Fuuinjutsu:
Genjutsu:
- Spoiler:
- Name: Dansu no Haoto’tori – Dance of the Hummingbird
Rank: C-B
Range: Eye-sight
Type: Genjutsu
Element: N/A
Duration: Until Kai is used
Descriptions: This is a special genjutsu created by kunoichi of the Kedoiun clan to help them get information out of their targets. Through the use of this genjutsu the user makes themselves appear more attractive by making their target see them as possessing those qualities they find arousing. This however does not change the gender of the user in the target’s mind; so men using this jutsu on other men will still appear to be a man, but their features will lean more towards what the target would see as gorgeous and strong in another man. At C-rank the user must make eye-contact with their target, as soon as they do the target first notices the user’s looks and how appealing they are. At B-rank this jutsu works upon everyone in eye-sight of the user (everyone who sees the user), but this brings terrible risks. Because it acts on the target every person would perceive the user differently depending on what they find arousing, so if two people were to talk about the user they would have completely different descriptions. Due to this the genjutsu is very rarely used in that capacity and is more often than not used when few people are around.
Taijutsu:
- Spoiler:
Fuuinjutsu:
- Spoiler:
- Name: Exploding Tag
Rank: D
Type: Fuuinjutsu
Element: N/A
Description: Allows the user to create his own exploding tags using anything they wish merely by putting the seal on it. (IE. Paper, leaves, bark, rocks)
Name: Chakra Seal Tag
Rank: D
Type: Fuuinjutsu
Element: N/A
Description: Allows the user to create his own chakra seal tags by placing the seal on a chakra conductive tag. A chakra seal tag on a door, the user prevents anyone else from entering or leaving the room, similar to a padlock.
Name: Generic Sealing Technique
Rank: D-S
Type: Fuuinjutsu
Element: N/A
Description: Creates a seal that items can be stored into. This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu, typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time.
Name: Seal Counter
Rank: D-S
Type: Fuuinjutsu
Element: N/A
Description: Allows the user to counter any seal of his own rank. Normally used to counter exploding tags and basic entrapment seas, this can also, with enough practice and chakra control, counter an opponent’s seal mid jutsu, causing it to misfire.
Name: Shikoku Fuuin - Finger Engraving Seal
Rank: C
Type: Fuuinjutsu
Element: N/A
Description: Shikoku Fuuin is a Fuuinjutsu technique used by the Leaf Sannin Jiraiya. By forming the needed sealing chakra on his finger, Jiraiya can engrave a message into an object.
Name: Gofuu Kekkai - Five Seal Barrier
Rank: C
Type: Fuuinjutsu
Element: N/A
Description: This technique creates a barrier around a place by placing four forbidden tags around a fifth. The only way to remove the barrier is by removing all five tags simultaneously. Not only would this require a group of at least five people, it also requires an immense search, since the four tags can be scattered in any direction, as far as 800 meters from the fifth seal. This makes breaking through this barrier almost impossible.
Name: Limb Binding Seal
Rank: C
Type: Fuuinjutsu
Element: N/A
Description: This seal requires a piece of cloth, fabric, or silk at least 1’x2” or a chakra conductive tag. The user places the cloth out flat on the ground or on a table and then after performing the needed hand seals will place both hands on either end of the cloth. Lettering and symbols will appear along the length of the cloth, most notably lock-and-key-like symbols on opposite ends. When the sealed cloth is placed on a person’s wrists or ankles it will tie and fuse itself shut in a knot that is unable to be loosened by Nawanuke no Jutsu. Furthermore the seal can only be broken by an equal level unsealing technique, so no regular weapon can cut it.
Name: Suiton Hassou Fuu – Water Sending Seal
Rank: C
Type: Fuuinjutsu
Element: Suiton
Description: This is a special seal that sends a ping through water to Sankakusu so that he can easily find the person who dropped it in the water. The Fuuinjutsu cannot be used to track Sankakusu. It can easily be placed on a coin so that it can be repeatedly used by a person to get in contact with him. This jutsu works in cooperation with Suiton Hassou no Jutsu.
Name: Shiki Fuujin - Corpse Spirit Sealing Method
Rank: S
Type: Fuuinjutsu
Element: N/A
Description: Shiki Fuujin is a Fuuinjutsu technique developed by the Fourth Hokage. A variation of this technique was used to seal the Kyuubi within Naruto. The technique was taught to the Third Hokage who later used it in battle. After calling forth the Shinigami (Death God) with the proper handseals, the user will hand over their soul in exchange for the Death God removing the soul from his target. The ultimate sacrificial jutsu, this technique can be used by a Kage Bunshin, but the Death God will still remove the original caster's soul.
With the jutsu activated, a spectral form of the caster will appear in front of the Death God. The Death God will push his arm through this spectral body, and the arm will extend from the chest of the real caster. This forces the caster to be close or grasping his target. The arm will reach out into the body of the target, and draw their soul from their body. If the Death God is unable to remove the whole soul because of the near death of the caster, it can remove it's knife and merely slice off a portion of the spectral form's soul to consume. This will render the targets corresponding body part dead and useless. The soul portion removed will then be sealed within the chest of the caster. Both the soul of the target and the caster will never pass into the afterlife. They will be condemned to suffer in the Death God's stomach for all eternity, locked in a hated combat, never to escape.
vershnekit- Posts : 7
Join date : 2010-07-19
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