Beta Ending!!

Sun Aug 08, 2010 5:07 pm by WTFlash

Alright ladies and gentlemen, the site exists and many of you have already posted and a select few are already approved. It's time to really kick things off with the real release! The plot will be posted; bijuu locations will be discovered and you can begin interaction in the game itself.

But no game works without a staff!

I have talked to and assigned many individuals already, however, if you …

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The Bijuu

Tue May 04, 2010 2:58 am by WTFlash

--The Bijuu

Centipede - A large three eye'd Centipede beast with the extending tail of a scorpion. A beast known for its ability to mimic and copy cat other insect, the Centipede Bijuu is one of espionage and deceit. It has the power to transform and change every aspect of itself to be almost the same. Everything from appearance, to scent, to chakra signature. However, when mimicking a human, …

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Project Shinobi -- The Plot Thickens

Mon May 03, 2010 12:10 am by WTFlash

WELCOME TO PROJECT SHINOBI!

This is a naruto roleplay experience experiment in which the site has been formulated from what I feel is the best aspects of every site that I have been to, and complete them in a way that is both simple and complex. Taking experiences and ideas from 'Ingoo' 'U.S.' 'Mura of Shinobi' 'TNRPG' 'Shinobi Armada' 'Naruto Legacy' 'Naruto Revolved' 'Naruto: Joukaiden' …

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The Beginning Guide[Must Read!]

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The Beginning Guide[Must Read!]

Post by WTFlash on Sun May 02, 2010 11:49 pm

This is a guide that will include all the special features of the site! Please take a few moments and read this over, as this is important to your experience here. The sooner the following are mastered, the better off you will be! Consider it your first advantage here at Project Shinobi.

Mach start--

-Make a character in the "Character Creation Section" If you want him to have a KKG/Clan then create that first in the given section
-You can then create jutsu, weapons and summons to outfit your character.
-Roleplay!?

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Starting Package--
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Every user isn’t completely helpless in the naruto world. Even if you aren't a weapons master you should still be well equipped! So we have given all characters a ‘Starting package’ that can be copy and pasted into their apps. Be aware, however, that many of the common jutsu that you are familiar with have been tweaked for site use. No long will people be able to body flicker or substitute there way out of any situation! Any shinobi is entitled to having the following:

1 Forehead Protector w/village symbol
1 Bingo Book
1 Smoke Mask
2 Smoke Bombs
2 Flash Bangs
5 Explosion tags.
5 Kunai
5 Shuriken

Chunnin Also have

1 Flak Jacket

They also start out with the following techniques. Note; Body Flicker is a Banned Jutsu.

Name: Substitution Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: With this technique, one can designate an swap themselves with a single inanimate object of equal or lesser weight/mass. In order to do so, one must form a single hand sign and then designate an object or target. They can then swap places with that object on their next post and the next post only. They cannot however, designate a target and substitute with it in the same posts, or posts outside of the range of usage. Thus, if a target is designated and hand sign formed, an fail to complete the technique on the following turn, they must repeat the process in order to successfully use the technique. Every failed attempt still counts as a loss of an ‘E’ ranked amount of chakra.

Name: Bushin no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will create an illusionary clone of themselves like a hologram using chakra. These clones are fake and not physical, thus they cannot attack or be attacked. It costs an ‘E’ ranked amount of chakra to create a single clone and another ‘E’ ranked for everyone after that. For every post the clone exists, it robs the user of an ‘E’ ranked amount of chakra to maintain.

Name: Henge no Jutsu
Rank: E
Type: Ninjutsu
Element: N/A
Description: This technique allows the user to literally transform ones self by placing an illusionary figure over ones self. One cannot transform into something that is smaller then themselves, as a result. Transformation of this nature are not physically real as they are only illusions. Thus, if someone uses a Henge to make themselves two times as tall, then the top half of the user will be simply illusion. It takes an ‘E’ ranked amount of chakra to activate and another ‘E’ ranks amount for every additional turn held.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element:N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed

Name: Kuchiyose no Jutsu - Summoning Technique
Rank:C
Type: Ninjutsu
Element:N/A
Description:A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.

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--Kai - Art of Release
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Kai is known as the ability to break out of jutsu, in many cases, everyone is capable of some level of kai. In the past, the ability to "Kai" has been based on ones proficiency with Genjutsu, thus making the only people that can combat Genjutsu.. other genjutsu users... This has been proven to make the use of illusions quite imbalanced as other classes have no way of defending themselves from genjutsu by traditional means.

With a chakra system and a "Dexterity" stat, one can determine a means in which to dispel chakra.

Name:Kai - Release
Rank: D-S
Type:N/A
Element:N/A
Description:Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. Based on ones Intelligence they can dispel higher levels of techniques.

1 - D
2 - C
3 - B
4 - A
5 - S
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--Ranking System
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Academy Student -- A virgin to the ways of the shinobi, Academy Student. Consider yourself an Academy Student before you get an actual rank.

Genin -- This is a rank for those new to the Naruto RPing experience. Upon becoming a genin you will have plenty of time to adjust to the system and ease into the narutoverse, the world, and the all the lingo and terminology involved. For those new, or perhaps inexperienced, you will be assigned to genin.

Chunnin -- This rank, long neglected due to a rarity of "Chunnin Exams" is the new standard of Project Shinobi. Simply by providing a role play sample of a previous RP from a naruto site you are native to, you will be granted chunnin status, chakra, and stat points to distribute as you see fit. Chunnin are the foot soldiers and core of a hidden village's fighting force. Do your village and your nation proud!

Jounin -- Jounin is the top notch of the shinobi world. Harden and experienced shinobi and genius among chunnin will be promoted as leaders, strategist and vice-general in some cases. Considered A-rank as show of their incredible class, these will be the shinobies fortifying as well as leading the front lines. An asset to any military force

Kage -- The leader of villages and chosen for their power and wisdom, these are often the best of the best; the exception of shinobi that act as leader and general of the shinobi; Only 5 exist and among them they are military trump cards as well as the passion and heart of a village. All secretly aspire to reach this level of power.

Missing-Nin -- These are those members of the shinobi villages that have successfully left their village. Missing-Nin status is cannot be started with, but rather must be earned by successfully leaving ones village. Specific Rules for the become a Missing-Nin and the lifestyle that awaits you is in the Missing-nin section.

Special Ops -- These are the Elite, S-ranked members of each village; allowed S-ranked techniques along with Two elements, these shinobi may even rival the strength of their Kage leaders... on a good day.

??? -- There are rumor that other levels of power exist in the shinobi world... but what could possibly Rival the strength of a Kage? Or stronger!?

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--Missing-nin
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As noted, one cannot under normal situations start as a missing-nin. One must leave a post stated [leaving] in the title. They then must wait 48 hours. In that time period a single person can engage them in battle... if no one engages them, or if they can defeat that single person, they can become a missing-nin. Upon entering their information into the bingo book including a link to the successful leaving post, they will be added to the missing-nin arena. Their rank then become the parallel to their rank as a shinobi.

Genin - C-rank
Chunnin - B-rank
Jounin - A-rank
S-rank - S-rank

There is much more freedom in becoming a missing-nin, however it is much more hostile. Choose wisely.
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--Specialties
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There are many different specialties in the narutoverse. From the beginning, you will be allowed to have two of the following. The available are the following:

Ninjutsu -- This is the basic "magic" of being a shinobi. Via a combination of chakra flow, shaping and hand signs, one can craft superhuman events and abilities from the world around them from spiritual and physical energy. If you know anything about ninjutsu, you know what it is capable of. Ninjutsu takes chakra and applies it to a physical medium to interact with the real world. Without a medium, any effects will be pure illusion (say, henge or the normal bushin) however, chakra that is compact enough can become its own medium (for example, the Rasengan or shadow clone jutsu). In many cases, one can use their elemental affinity as a medium to give birth to multiple powerful techniques.

Genjutsu -- This is known as the art of illusion. Normally these effect only what is in an individuals mind, not in the real world. However, the ability to afflict sensations can make even illusion seem like reality. The following links do a good job of explaining genjutsu in general, the third is how genjutsu will be handled on THIS site.

http://www.leafninja.com/genjutsu.php
http://naruto.wikia.com/wiki/Genjutsu
Genjutsu Guide

I personally like this little clip as well.
https://www.youtube.com/watch?v=wWJH7kZ2BRs

Taijutsu -- This allows you to turn brute force into ranked attacks. Everyone knows how to fight to some extent, but only those with taijutsu can take that force and channel it into styles and techniques. No longer are Taijutsu specialists assume to be "Stronger and Faster" then other shinobi now that there is a stat system that clears that problem up, but the application of strength and speed is done through Taijutsu.

Fuuinjutsu -- Fuuinjutsu is a specialty that allows the sealing of objects, energies an gives the user the ability to make connections in time and space via hand signs and physical seals. This is a very potent but very costly form of jutsu in which techniques often times requires a large amount of chakra or some other abnormal form of sacrifice. It's hard to define on the fly, so if you want further details toss me a PM on what is and isn't possible.

Weaponry -- In my eyes, a revolutionary idea that has recently been applied and now will also be featured here; any dependence on any sort of weapon is defined as a weapon. There is an entire weapon guide and explanation that will be discussed in the next section. However the basics of it are pretty much the same as taijutsu.

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--Weaponry Guide
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Two handed Range-
-A ranged weapon that requires both hands to properly use. For example, a bow or cross bow.
One handed Range-
-A ranged weapon that can be used or thrown with a single hand. These can also double and One handed Melee if need be.
Two handed Melee-
-Larger weapons such as Long swords or Quarter staffs that require both hands to use properly.
One handed Melee-
-Small weapons such as a short sword, scimitar etc., that require only one hand. With two of such weapons one can "duel wield"

Name: - The name of the weapon
Rank: - How does your weapon stack up?
Element: - Does it have an affinity? Not all weapons can be used to channel elements.
Type: -As seen above
Specific Name: What is the real world name of this weapon; ex., sword, staff, bow etc., OPTIONAL
Description: No word minimum. If it is just a normal sword then that need all be put, but if there is a specific ability, then by all means, include it in as much detail as needed.

Code:

[b]Name:[/b]
[b]Rank:[/b]
[b]Element:[/b]
[b]Type:[/b]
[b]Specific Name:[/b]
[b]Description:[/b]

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--Hospital Rules
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One major problem of many sites is that during battles competition is so intense that words are exchanged, feelings are hurt and many unnecessary actions are taken as a result. Here, while in character battles may be the bread and butter of shinobi RP, here at Project Shinobi, one cannot be killed or unnecessarily humiliated as a result of a battle without permission. We work hard on our characters, and what fun would it be if from every defeat our character couldn't then learn and grow to be stronger. Sure, if we want to start over, then we can allow our characters to be killed, however, otherwise 'fatality' will only result in one being returned to ones village hospital. This however, is not the case for Missing-nin, as by leaving their village they forfeit this rights to such a service. They will instead, be successfully captured.

While 'death' isn't possible without permission... ones character can still be permanently harmed. Orochimaru, for example, lost use of his arms in his battle with the third Hokage. Battle Scars will travel with you! So, still be graceful with your defeats.

Now, every time you die you will suffer a penalty. You can't leave the village or fight for a week. That's it! Nothing more you have to worry about besides that. Here at Project Shinobi, we are attempting to make it easier for you!

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Canon and Legendary Jutsu--
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Alright... so what is the deal with Jutsu? You get Jutsu to start out with, which is pretty darn cool, but which ones? Are there forbidden jutsu? Can I run about smashing Rasengan into things? Well this, my friend, is where you will find your answer.

As you know, jutsu are ranked from E-S. There is an additional rank, known as 'X' rank. These are legendary jutsu, coming from the canon world that are made available only through special means. No one can 'start out' with these techniques, but instead, can obtain them. You can also learn them from other people who have already obtained them via training. Needless to say, Rasengan, Chirdori and other techniques are all 'X' ranked techniques. Bellow is the list of all 'X' ranked techniques:

1- First of all, all techniques SPECIFIC to cannon clans are 'banned' by the clause that they don't exist...
2- Second of all, puppetry was also left out of the mix. So by the clause that they don't exist, they are also 'banned'
3- 'Ero Jutsu' or the perverted arts, are allowed for RP uses, but NOT battles.
4- Techniques involving animals require summons contract. The 'crow clone' technique for example requires that one have the noted summon to perform.
5- Techniques specific to certain canon characters weapons.
6- Though many are repeated bellow. The 'six paths of pain' techniques are all considered in this category.

Ankoku Ijutsu - Darkness Medicine
Ayametori - Pattern Links
Banshou Tenin - All Creation Attraction
Chakra no Ito - Chakra Threads
Chibaku Tensei - Bursting Earth Celestial Body
Chidori - Thousand Birds and Variants
Choujuu Giga - Super Beast Imitation Drawing (Ink manipulation allowed for clan creation)
Edo Tensei - Resurrection to the Impure World
Fushi Tensei - Living Corpse Reincarnation
Gama Daira Kage Ayatsuri no Jutsu - Toad Flat Shadow Control Technique
Kuchiyose • Gedou Mazou - Summoning • Heretical Demon Statue
Gedou Rinne Tensei no Jutsu - Heretical Death and Rebirth Cycle Technique
Henge • Kongounyoi - Transform • Diamond-Like Hardness
Hiramekarei Kaihou - Hiramekarei Release
Hiraishin no Jutsu - Flying Thunder God Technique
Hokage Shiki Jijun Jutsu • Kakuan Nitten Suishu - Hokage Style 60 Years Retirement Technique • Sanctuary Enlightenment Enclosing Palm
Houshi no Jutsu - Spore Technique
Jishaku Ninpou - Magnetic Ninja Arts (Magnetic manipulation allowed for clan creation)
Jigyakkou no Jutsu - Time Regression Technique
Kagerou - Mayfly
Kaiwan no Hiya - Strange Arm Flaming Arrow
Kaze no Yaiba - Sword of Wind
Kekkaimon Gofuu Jutsu • Hachimon Heijou - Barrier Gate Five Seal Technique • Eight Gate Lock-up
Kekkai • Tengai Houjin - Barrier • Dome Method Formation
Kibaku Nendo - Exploding Clay and variations(Allowed for clan creation)
Kokuun no Jutsu - Black Clouds Technique
Kujaku Myouhou - Mysterious Peacock Method and variations
Meisai Gakure no Jutsu - Camouflage Concealment Technique
Mizu Kawarimi - Water Replacement
Nan Kaizou - Soften Modification(Allowed for clan creation)
Raikiri - Lightning Edge
Raiton no Yoroi - Lightning Armor
Rasengan and variations - Spiral Sphere
Sennin Moodo - Hermit Mode
Shikigami no Mai - Paper Style Dancing and variations(Paper Manipulation allowed for clan creation)
Shinranbanshou Douka no Jutsu - Assimilate All Creation Technique and Variations
Shishi Dojou - Corpse Soil
Suika no Jutsu - Hydration Technique
Ukojizai no Jutsu - Fierce Raining at Will

If its not on this list of in the references above then you are free to use it! These listed here are techniques found on 'Leafninja.com' Otherwise must be approved.

But wait... if they are canon techniques, how will we know how much chakra it cost to use the technique?! Good question, and you will find out.

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Jutsu--
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Depending on your characters ability they will have a certain number of jutsu of each kind. Within your personal restrictions you can create as many jutsu without having to 'train' them. This is done after your character is created in the jutsu section, that way, all of your stats will already be in place and there will be no confusion or ambiguity in the way that it is done. So once you have taken the time to understand everything, it will be more then enough 'training' for their use in the future.

WTFlash
Admin

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Join date : 2010-05-02

View user profile http://projectshinobi.narutorpg.org

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